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August 14, 2011
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BigSister - current status by Destro2k BigSister - current status by Destro2k
-update 30.8.-
oki doki
after sitting the whole day infront of the model
i'm very happy with the current result :)

the leg attachments (pink)
are seperated and the internal geometry (screws through the leg) is removed
also there are again some flat pieces to connect the single pieces together

the left arm attachments are completely over-worked
no clippings anymore and the pieces should fit :)

also all of the valves are now flat (incl. the ones from the airtank)
there will be enough 3d stuff to build so there should be some simple pieces too ;)

then the head and the torso are now fit together
the head will be still spererate to build but the open side fit to the polygones

what's left ?
fitting the cage to the airtank and the torso and the right arm attachments

man, this is the most complicated model that i ever had :D


-update 20.8.-

ok, i updated the old one because the tank should fit now
i was able to edit the mesh that way that the tank (green)
is now one single object
no plates and no rings :dance:

the pink piece is the attachment for the cage
i also cut those rings that way that it fit between into a little gap

the violett pieces are the other attachments for the tank
i have to edit those a bit too
specially this wheels
i will try to make them complete flat and copy them, so that i late have only to cut them out and glue two flat pieces together :)




ok, just to let you know what my current problem is

here you can see the Airtank of the BigSister

the violet mesh is one layer/object
also the pink and green

now i have to figure out how to combine them into one single object
the green and pink objects are no rings, they are plates which are going completly through the violet object
...
to edit the "mesh" like this is not the main problem by the way
it's the texture
if i combine the single objects, i become texture issues
it looks like the texture is ripped appart

meanwhile i found a nice little option what is called "knife"
where i can cut existing object like a samurai sword into half without loosing the shape and gain more polygones

so i can remove the inside faces (sides) from the airtank where i can add then the rings (*yush*)

so i "could" build that thing in an other way
building the plates and add the tank around
but i don't want this
first of all, because it's a lot more work and you need a lot more ink
also it's more unstable


just a little behind view of this work ;)

i need some sleep and something to eat :D
Add a Comment:
 
:iconoceanical:
oceanical Featured By Owner Sep 8, 2011  Hobbyist General Artist
SUPERB!!!
Reply
:icondestro2k:
Destro2k Featured By Owner Sep 10, 2011  Hobbyist Artisan Crafter
thank you :)
Reply
:iconoceanical:
oceanical Featured By Owner Sep 20, 2011  Hobbyist General Artist
When will this release?? if do tell me too
Reply
:icondestro2k:
Destro2k Featured By Owner Sep 20, 2011  Hobbyist Artisan Crafter
when it's done ;P
no, i have to finish growlmon and then i start her
you are watching me anyway as i know
so you will see it :)
i upload the photos of the process
as always :)
Reply
:iconderschicker:
DerSchicker Featured By Owner Aug 30, 2011
can i call you a freak ;D hehe this is so freaky man. ^^
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 31, 2011  Hobbyist Artisan Crafter
irgendwie hör ich das öfter :D
Reply
:iconderschicker:
DerSchicker Featured By Owner Sep 1, 2011
mir egal ich liebe deine kunst du bist was sehr besonderes
Reply
:icondestro2k:
Destro2k Featured By Owner Sep 2, 2011  Hobbyist Artisan Crafter
danke schön :cuddle:
Reply
:iconferu82:
FerU82 Featured By Owner Aug 23, 2011
Almarë

I don't know If you still need an idea, but you could make a hole in both bodies with a structure that links them.

Look at the pictures below.

[link]

[link]

[link]

In this model, the back of the hull has two holes for the structure of the nacelles. It is more stronger and is simpler to assemble.

Bye.

PD: Sry for my english.

Namarië ;)
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 23, 2011  Hobbyist Artisan Crafter
hey hey :)
meanwhile i solved it
the problem was to get the shape of the inside tank to the plates
the mesh had an other structure
i also changed the messed textured to black
it was quite black allready so it isn't that bad :)

but although i know what you mean
i had this stabilizer at the clap trap model
to move the arms
when it works it's always faszinating how stable paper can be :)

by the way
nice enterprise model :)
Reply
:iconsoulkreig:
Soulkreig Featured By Owner Aug 20, 2011  Student Digital Artist
Lookin good man! Can't wait to see it progress =D
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 20, 2011  Hobbyist Artisan Crafter
thanks :hug:
i will think about to update that submission again
like a progress diary :)
Reply
:iconoverdramatictoast:
OverdramaticToast Featured By Owner Aug 16, 2011  Student General Artist
I have no idea how this stuff works, but im sre you'll figure somethin out bro :icongreatjobplz:
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 20, 2011  Hobbyist Artisan Crafter
yeah, i allready had this piece in that way i want
but i was like "colorblind" and didn't saw that it worked ^^;
Reply
:iconoverdramatictoast:
OverdramaticToast Featured By Owner Aug 21, 2011  Student General Artist
Hoorahh its gonna look awesome sauce :D
Reply
:iconoverdramatictoast:
OverdramaticToast Featured By Owner Aug 16, 2011  Student General Artist
*sure
Reply
:iconjouzumania:
JouzuMania Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
Ich würd einfach aus dem langen rohr auch scheiben machen und dann alle wie nen turm aufeinanderbauen.
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 15, 2011  Hobbyist Artisan Crafter
ja das ist genau das was ich ja nicht haben will :)
Reply
:iconthepapercraftcouple:
thepapercraftcouple Featured By Owner Aug 14, 2011
If you dont mind sending it over im sure i could fix this for you :D Back from holiday now and have lots of spare time :D
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
i'm trying this tomorrow again
if it's... start annoying me
i just color the faces black ;)
Reply
:iconthepapercraftcouple:
thepapercraftcouple Featured By Owner Aug 14, 2011
i really don't mind helping, its a very easy fix with Blender.
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
i should try blender again ... someday :D
i don't know about it, i don't like it :D
i'll see, otherwise i will contact you :)
and thx :highfive:
Reply
:iconthepapercraftcouple:
thepapercraftcouple Featured By Owner Aug 15, 2011
give it another go especially if you havent tried it in a while the new versions are much better :d
And no worries im always here to help :D
Reply
:iconwingedlizz:
wingedLizz Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
I have no clue how to work with that program...but what I do in Lightwave with my WoW models (which sometimes have the same sort of issue) is use the option that will combine all the objects together if it is within a certain range (which indeed gives texture issues) and then I use an option that deleted all the double mesh parts...and then the texture problem is all okay again...not sure if that program has such an option too?
Reply
:icondestro2k:
Destro2k Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
hmm i take a look if i have such an option too
i have a few thingies called "fix" but everytime i press them, nothing happend :o
well i think the moto here is "never give up" :D
there is a way, i just have to find it :)
Reply
:iconwingedlizz:
wingedLizz Featured By Owner Aug 14, 2011  Hobbyist Artisan Crafter
I'll keep rooting for you ^^
Reply
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