that's the reason why i just love this shit so much and i just knew it would be cool
as i saw this model for, well, meanwhile also over a year ago i just had to ask sanat49 for it and i'm very thankfull and proud that he spend his original mesh for a papercraft project the cool thing about this model is, that it's an entry for the pre-DominanceWar V competition, where i'm also a huge fan of what made this model, not the first Dominance War Papercraft, but the first downloadable (ironic hint to an other crafter ) and hopefully definetly not my last ... but that's up to the 3d designer
ok now, back to the model the last steps, where you have to combine all parts will be exhausting specially for the big shoulder armor pieces there is not many space for glue or failures so be patience test it out first where you can attach the pieces
also you have to put some weight into the rear leg or maybe both maybe you noticed also that i attach the model a bit displaced at the pedestal i had to do this because of the weight ratio it's a lot testing and trying so don't hurry
file description: the file contains as always three pdo files one with texture and folding lines one with texture and without folding lines and one white version with folding lines
so you need the Pepakura Viewer what you can get "here"
all three pdo's are not protected so if you have the Designer, you can edit the sheets in the way you want
the original texture is NOT included
model description: the model come on 27 pages with 290 pieces and is 30cm tall
the model is actually not hard but the mouth take a bit more work as i thought also the first three rings of the arms the skulls and bones of the pedestal are very small but it's up to you if you wanna build them i removed the lower site of the pedestal, it is too big for one page but just glue the whole thing at a blank sheet and you have the same effect
difficult level is about 7/10 if you have any trouble, feel free to ask me or/and take a look at the "building process gallery" where i explain how this and that is working
to download the model just click on download above or "here"
some words to the bloggers
because this is a collab, you have to give credits to sanat49 too! otherwise i can't allow it to write a blog entry
you have the permission to use my photos you DON'T have the permission to use his renders ore screenshot of it except he allow it
this model is a Deviantart only download so do not upload this model somewhere else and the most important thing
As I said here a few weeks ago, I printed this croc, but I just had time to start the building now... ^^" I'm not encountering major issues, just a little detail: where am I supposed to glue the three little "blades" just up his wrists? Cause after building hands, wrists and these"blades", I don't really see how to put them, there's nothing to do with...Maybe I should have done a few notches on the wrist to put them in? Or is there something that should be slightly altered to turn into a kind of tab? Maybe they're simply glued to the rest of the harm...?
I have to admit I can't really find the good solution and I'll be really glad if you helped me with that
(P.S: Smooth building didn't work at all when I tried it with this model (but I'm maybe not good enough at this to do so ))
Heyo! I'm pretty interested in building this craft. But this model is "hard" built (I assume this isn't the right word), in the sense that you've folded every line, which leads to a polygonal render. I understood you unfolded it (?) so I think you'd know: is it built like this cause you like the render it provides, or is it because the craft forces this way of building? I mean, do you think this is doable with the smooth technique, which means without folding most of the lines to ensure a soft, rounded render?
(This question may look stupid and i'm sorry if it is, but I already found models with pieces that wouldn't fit if every lines weren't folded...)
Oh, and btw, just a personal curiosity: did you edge-color this model?
no problem i answer every question (and no question is stupid ) yes it's a polygone render, the reason of this is, if you have quads, there are sometimes very ugly hidden folds what i had at Renamon, you just don'T know where to fold so i convert them totally into polys
actually i don't know if it's possible to build it with smooth foldings i don't do this because i'm not very handy in this technique
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